Talk:Common Abilities algorithm/@comment-33134072-20171002195123

So how to create an Ability:

Pick Targeting Type (single/area/chain/self) --> Pick effect (dmg/heal/buff/debuff) --> Fill the form with needed propertiers (cd/dur/dist/range/num/aff/coef) --> Fill additional info (animation/particle effect/description/lore) --> Pick a name of Ability --> Save to Bank of Data